Evaluation

Evaluation

I think that this task as a whole has been rather successful and I am quite please at my final outcome of the 3D model.

For the first task, I created two spider-diagrams one for two different themes. I chose Walled City and Space Settlement. After looking at both of them and comparing each I chose the Space Settlement as it suited my interests more than the Walled City did.

The next task, a bunch of research was gather and printed off. This was then stuck onto some mood boards. There is at least one for each of the themes; Urban Street, Space Settlement, Enchanted Forest and Walled City.

For the third task, I drew six different thumbnail sketches for the environment of my chosen theme. I decided to do one from the outside look down at the planet. One from inside the spaceship. Three from inside the mine and one from inside but you can see the surface of the planet through a doorway.

Task four is where I gather a bunch of texture ideas and tested different techniques out. These techniques helped me create a better final 3D model.

The next task, task five, I created three flats ideas. This is how I got my actual idea for the final 3D model. I did find that it was a bit of a struggle trying to get things in the right perspective but after a few attempt I got a plan I was happy with and that it the one I chose for task six, Final 2D Design.

For the final task, I created a 3D model of the plan I chose in the previous task. I used some of the techniques I practised in task four and that is how I generated my final outcome. If I was to create this again I would have put more detail into the walls of the mine and I would have tried to use more techniques. However, I think what I produced is worthy of a grade.


Final design of 3D model

In this task, I created a 3D model based on the final 2D plan I selected in the previous task. 

To start with I faintly drew a layout of what will be on each of the three cards that make up the 3D model, two side panels and one base panel. 

After I drew the plan I painted all the parts of the wall that are inside the mine. I used grey acrylic paint which I created by mixing black and white acrylic paint. To spread the paint around, I used a glue spreader. This gave it quite a smooth finish which is what I wanted. I then used a darker grey and I dabbed it over the existing grey to make it a better stone texture.

After that I moved onto the wooden beams. On a separate piece of paper I made a wood texture, which I created using masking tape and watercolour, and I photocopied it. Then I cut strips down to the correct sizes and stuck it onto the card. 

Next I did the outside part to my environment. I started with the sky. I used a small amounts of wax resist pastels and painted black watercolour and blended it with blue watercolour. I then painted the different planets. I then made the sand dunes and the sandy surface. I used tissue paper and watercolour for the sandy surface. I created the sand dunes by using orange acrylic paint and a fine liner to differentiate each dune from one another. There is an excavator just above the sand dunes

I then finished the base card by doing the curved mine track. I started by painting a track with brown watercolour and then painted some black parts over the top of it. Then I used the edge of a piece of card and used white acrylic paint and I pressed it onto the edge of each of the black sections.

On the wall I have a torch. This torch was created by using tissue paper, a mixture of red and orange watercolour, yellow and white acrylic paint. I also painted shading onto the wooden beams. The side closest to the torch is much lighter in comparison to the further away side.

On the doorway I painted a hand which is grasping the wooden beam. I used green acrylic paint to make it seem like an alien of sort. 

To finish my piece of work I painted the minecart and did the torch on the wall. I used a light shade of grey acrylic paint for the minecart to differentiate it from the grey that is already on the wall.

This is the final 3D model.


Final 2D designs

In this task, I chose one of the environment flats I created and made it my Final 2D Design. I will use this plan to create a 3D model version of it in the following task.


This is the left side of my final 2D design. What you can see is a wall of a mine which is being supported by wooden beams. There is also ores in the wall and a vein of ore which has already been mined. There is a torch on the wall which is emitting light for the mine. Along the bottom there is a minecart which is used to transport tools/mined resources from the mine to the surface.


This image shows the right side to my 2D design. You can see a doorway, made out of wooden beams, which is leading to the surface of the planet. On the surface of the planet, you can see sand on the ground, sand dunes in the distance, an excavator and planets in the sky.


This is the base to my 2D design. It has a curved mine track leading from one side to the other.


This is the final compiled plan for my 2D model idea.

Alternative environment 'flats'

For this task I created three different flats ideas. These flats ideas will be used as a plan for the final 3D model of my chosen environment, Space Mining Settlement.


This is my first flats idea. It takes place inside the mine which contains a mine track which leads through a doorway. On the wall there are multiple veins of ores and in certain places the ore has already been mined.


This is the next flats idea I had. This is a corner inside the mine. The mine track is leading from on side to the other. There was a problem with this however, the mine track would appear to be ascending up the wall instead of being flat like I want it to be. On the floor there is also a pickaxe and a crate/storage box. On the wall there is two torches and wooden beams used for supporting the weight of the mine.


This is my last flats idea. You can see a doorway which leads to the surface of mars. On the surface, you can see sand dunes in the distance, an Excavator, other planets in the sky and a hand reaching around the doorway to stimulate the feeling of not being alone. Inside the mine the is a minetrack on the floor and on the wall there is a couple of beams used for support, a torch, ores and a minecart that is holding mined resources.

Surface and Colour Samples

For this task, I am to create different surface sample using a range of materials to see what works for my final 3D model and what doesn't work. The only way to find this out is to trial and error different combinations till I get it right.

Pencil Mark Making


This is a technique called cross-hatching. I created it by making lines in one direction and doing parallel line on another direction. It is a useful technique to use when wanting to define tone in different areas. I could perhaps use this in the mine when creating the final model.

Shading


This image is the technique of shading. This is useful is you want to show a tonal difference in your art piece. With the HB pencil, you can go from darker to light pretty easy however if you want a darker shade you would use the 6B pencil.

Pen Mark Making


This is the last of the mark making techniques. For this technique, I used a pen. Once again, I completed 3 different techniques, Cross-Hatching, Stippling and random drawings with a water wash over the top.

Cross-Hatching:

Using a pen to cross-hatch proved to be messier than the previous drawing techniques. The tonal difference using the pen was harder to get the lighter tone. This method isn't the best when using a pen in my opinion. 


Stippling:

Once again, the Stippling technique was rather tedious however, once compete the pen was quite effective at achieving the desired effect. It was easier to get the darker tones and the lighter tones were quite easy too.


Random Lines with a Water Wash:

This technique contained of me drawing random line across a section of my page. After doing this, I got a pot of water to then brush a little bit of water over the top to get a interesting blend. If I was to do this again I would have used less water to achieve a better effect.


Masking Tape


I created this texture using masking tape and watercolour. I laid a few strips of masking tape alongside each other making sure to overlap to add more emphasis. I could use this texture for the wooden beams inside the mine. 


I attempted to used both watercolour and acrylic paint over top of the masking tape to see the difference and I found that the acrylic paint was way too thick for what I needed. The watercolour provided me the surface I wanted.


I wanted to create a smooth stone surface. So I laid some masking tape and painted it with a very thin coating of acrylic paint. I think that it would look better if I applied a little more acrylic paint and if I placed the masking tape down neater.

Wax Resist


I attempted to make a sandy texture using wax. I placed wax on the paper where I didn't want the paint to be so it would have a different look instead of being a block of orange.



Now I have a black painted background with white wax to represent other planets/stars. I used watercolour for the black to signify space.


This is the same surface as above however I added tints of blue to add a greater and more pleasing effect to the eye because it looks more like a sky instead of being a solid black rectangle.

Sponge


I used a sponge and acrylic paint to create this surface. I used a mixture of black, grey and white on the sponge. I dabbed it around the paper to create this space like sky.


For this effect, I used red and blue acrylic paint as well as a sponge. I applied a little bit of paint and I started to dot it on my paper. When these colour meets the colour changes into a very dark brown.

Newspaper


For this surface, I used piece of newspaper and stuck it down onto my paper. Then I applied acrylic paint over the top of it. This technique is not very useful to me and the way I want my final model to look because I think this is a worse version of the masking tape method.

Tissue Paper


This surface was created by gluing crinkled tissue paper onto my paper and then putting watercolour over the top of it. This could be used as the sand of the planet or the walls in the mine. More examples are below;





Bubble Wrap


I created this surface by using acrylic paint and painted it onto my paper. After that I got a piece of bubble wrap and painted it with a different colour (Brown) and press down to transfer it onto my paper. This is useful if you wanted to simulate footsteps in sand however it isn't what I need/want.

Chalk


I placed chalk onto my paper for this surface and I put a wash over top of the chalk to create this smooth surface.


For the next texture I used chalk. I used red and yellow chalk and I blended the two to create orange. This wasn't the correct colour combination that I required and I recreated it below.


I created this surface by using chalk. I used two different colours to achieve this blend, one orange the other red. One disadvantage to this sample is that I applied the chalk way too thick than what was required and if I were to do it again I would apply less onto the paper.

Initial Sketches for Environments

In this task I was asked to create a number of thumbnail sketches to get an idea of what the environment will.could look like. I made six which are below;

Planet Overlook Idea


This was my first thumbnail sketch I made. This is a sketch of the face of the planet, Mars. In the distance you can see other planets and on the planet you can see the rocket. There are multiple craters on the face of the planet signifying where/what has been mined on the planet. There is a eight poles which is where the current mine is placed.

Inside the Space Station Idea


This is a design of a control room with the space station. There is a doorway in the shape of a plus and it has ventilation all over it. Inside, is a chair which is facing a computer screen and control panel.

First Mine Idea


The first mine idea is a doorway which has a hole in the right side of the wall. On top there is a torch which emanates light. Beyond the doorway, there is a mine track with mined resources and a pickaxe on the ground. The wall has both veins of ores and mined spaces where ores used to be.

Second Mine Idea


This is my second mine idea. It contains two doorways which have a mine track connecting the two. On this mine track there is a mine cart which is transporting mined resources to the surface.

Third Mine Idea


This is my final mine idea. It has a doorway leading out of the mine and there is a set of wooden support beams holding the mine from collapsing. There is a hole in the floor which has been scooped out. 

Final Space Settlement Idea


This is the last thumbnail sketch that I have created. It is the veiw of a doorway which is leading to the surface of a planet. there is a mined part in the wall which is see through and there is a mine track along the floor.



Concept Boards

For this task, concepts boards where made that follow the theme of all the choices; one for Urban Street, two for Space Settlement, one for Walled City and two for Mythical Forest. These were made to spike ideas for the thumbnails and the flats plans.

Urban Street Concept Board


The theme of an Urban Street is quite dark and has a old fashioned feel. This theme consists of dark and dull colour's which also strengthens the old fashioned feel.

Space Concept Board 



The Space Settlement theme is filled with both dark and bright colour's and it gives of lonely feel. It also looks rather dusty and unclean. For this group, some good points of reference would be Mars and Mine-shafts.

Walled City Concept Board


The Walled City theme is made up of a mixture of bright and dull colour's and primarily made out of stone textures. A good example of a walled city would be Rome. This was a good point of reference for when the walled city group were gathering their research.

Mythical Forest Concept Board



The Mythical Forest theme has very bright colours which also helps strengthen the Mythical setting. There are many trees surrounding the environment and all these trees have healthy leaves which signifies life and hope.